About Me
My name is Joel Yudisi, and I was born in El Masnou, a town near Barcelona.
My passion for videogames started very early, when I got my hands onto a Game Boy Color. Then I knew they were something very special to me.
One day when I was 12, in a magazine, I saw a school that taught how to make video games. I ripped the page, glued it to my wall, and told myself I would get there.
And I made it. In 2021, I started my journey through game development on a CFGS in 3D Animation, Games, and Interactive Environments in CEV Barcelona. I learned the basics of everything I could and started developing on Unity, which ended by developing Shadows of Nyesa.
Then, I decided to focus mainly on Game Design, participating in numerous GameJams and developing some projects aside.
As I wanted to keep learning, I found a Master’s Degree at U-Tad Madrid, so I worked hard, packed my things, and moved there to keep improving my skills. It was there that I found out that my true calling was Narrative and Cinematic Design through the development of the project Lady Umbrella.
Lastly, I engaged with Game Design Skills’ Game Writing Bootcamp, where not only I learned a lot on Narrative and Scripting, I also honed my skills to their fullest, making me who I am today. Using my expertise, I developed Renegade.
Now, I strive for new opportunities, always giving it my all and doing my best in every field I am involved with.